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Behold, I give unto you power to tread on
serpents and scorpions, and over all the power of the enemy: and nothing
shall by any means hurt you. -- Luke 10:19 Welcome to the world of Witch Hunter: Dark Providence!
WH:DP is an ongoing, shared-world role-playing campaign in which brave heroes
and heroines fight against evil, whether it takes the form of genuine
monsters which serve the Adversary or simple human injustice and persecution.
It uses the Witch Hunter: The Invisible World rules published by Paradigm Concepts,
a completely new RPG system developed by a team of industry veterans. The campaign is set in the late seventeenth century -- the year
1689, to be exact -- at the dawn of the Age of Reason, when men and women
were first beginning to realize that experimentation and study could teach
them as much about the world as religion ever had. It is the time of Isaac
Newton and Louis XIV, of pirates and musketeers, and of the young colonies
that would eventually evolve into the nations of the Americas. The world of Witch
Hunter is almost identical to our own, though there are a few crucial
differences. The Aztec Empire, aided by its bloodthirsty gods, has held off
Spanish invaders for over 150 years. The Netherlands, aided by the commercial
and magical influence of the Dutch East India Company, still occupy New
Amsterdam, the city which was already New York in our history. And, most
significantly, the horrible creatures and baleful spirits mothers warn their
children about are all too real... Various WH:DP adventures are available for play at conventions, game stores, game days, and home play; full details can be found on the Adventures page. Please look around the site; we're delighted to share as much
information as we can, and will be adding more as quickly as possible. If the
game interests you, we invite you to join the Dark Providence discussion
group, whdp_campaign. Questions can also be directed to whdp_campaign@bellsouth.net. |
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